In Booster Pass, Mario might come across an enemy called an Apprentice, a blue Snifit who hopes to impress Booster by beating Mario in a fight. While Booster’s main posse consists of three Snifits (simply named Snifit 1, Snifit 2, and Snifit 3), there’s actually a secret side quest to expand his army. Without his Snifits to keep him under control, who knows where Booster would end up.
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They help solve a lot of simple mysteries for him, like what to do at parties, how to eat cake, and what it means when someone is crying. Booster himself is kind of insane he never seems to have a good grasp on reality, so he relies on his Snifits to help him out and explain things to him. “We fight for evil! We live for disorder! We like what we do! We struggle for chaos! We are… the AXEM RANGERS!”īooster is one the most memorable characters in Super Mario RPG, but a big part of why I like him so much is because of his Snifit buddies.
Of course, that doesn’t stop them from being awesome and having the coolest motto! Finally, Red changes strategies and takes control of Blade for their ultimate attack, the Breaker Beam.īut despite their showmanship and underhanded tactics, the Axem Rangers are still no match for Mario and company. Eventually they start to drop out one by one, each complaining about something trivial like being hungry, having a headache, having runny make-up, and accidentally breaking their sunglasses, to which Axem Red always has a snarky retort. It can be a difficult battle, since there are five targets to focus on, each with their own attacks and specialties. The fight commences aboard the airship, where the Rangers declare their motto and attack. Mario chases them up to the rim of the volcano where they attempt to make their getaway on the airship, Blade. The thieves reveal themselves to be none other than the “amazing,” “unbeatable,” and “gorgeous” group, the Axem Rangers! They’re clearly inspired by another group of similarly colored Rangers, only they’re much more dastardly. Unfortunately, it’s a short-lived victory, as the Star Piece is suddenly swiped right out of his hands by stealthy assailants. Super Mario RPG has arguably one of the greatest boss battles of all time: the Axem Rangers! After a particularly grueling fight against the Czar Dragon in Barrel Volcano, as well as its undead form, Zombone, Mario finally gets to take a break and revel in the light of the newly recovered Star Piece. He tries really hard to keep up the reputation of being a tough, mean bully, but it’s pretty clear that he’s really just a big ol’ softie. This is the first game where he’s characterized as sort of a goofball. He also brings a lot of humor to the group. He’s a powerful asset during a fight, able to summon a Big Boo to terrorize enemies, wield a Chain Chomp as a weapon, and even toss Mario around like a projectile. He declares Mario and friends to be honorary members of the Koopa Troop for the duration of their travels together.īowser is probably my favorite party member (sorry Geno!). Finally, they meet face-to-face in front of Booster’s Tower where a lone Bowser reluctantly decides to lend his strength to Mario’s team (because he knows they’re headed for his castle anyway). Mario spots Bowser and his army several times as they’re attempting to regroup and take back the keep. But that all changes immediately when a giant monster sword descends from the heavens and lodges itself in Bowser’s Keep, laying claim to the castle and kicking Bowser and his minions out. Super Mario RPG actually begins with a boss fight against Bowser to save Princess Toadstool, leading the player to believe it’s going to follow a similar storyline to the previous Super Mario games. This was the first time the two rivals teamed up together, and it was awesome. I’ve always been a big Bowser fan, so I was very excited when I played Super Mario RPG for the first time and discovered that Bowser actually joins Mario’s team.
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Feel free to share some of your own favorite things about the game in the comments!
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This series will no doubt contain spoilers for the games being discussed, so keep that in mind if you plan on playing the game for the first time. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a part of the soundtrack, a gameplay mechanic, a line of dialogue, or anything else about the game that is particularly noteworthy and/or awesome. Experience Points is a series in which I highlight some of the most memorable things about a particular game.